Merry Christmas and happy holidays to all !!!
Flash game development has been around almost as long as Flash itself I remember the first thing I did with Flash was a very short animation and the second a little spaceship game I must have that .swf laying around in a backup somewhere, I’m really glad to see Adobe’s efforts in pushing the various “sections” of Flash development inside of the devnet.
The Flash Platform Technology Center aims to reach for those developers interested in Game Development using Adobe technologies( Aka: Flash, Flex, AIR and AS3 ) it includes several beginner-advanced tutorials and links to various resources as documentation, cookbooks an other related development centers, the only thing I wonder is why this Technology Center wasn’t opened earlier being the Flash game development community as big as it is( Hope some of the great Open Source Game related APIs get some spotlight in this place ), anyways it’s here now so get ready to start developing your first game if you haven’t already, here are some excerpts and links from the Adobe Flash Platform Game Technology Center:
The Adobe Flash Platform is the leading platform in the world for developing games on the web. The Flash Platform Game Technology Center is a great place to start learning how to develop your very own Flash games.
- Introducing the Adobe Flash Platform Game Technology Center
- An introduction to developing games on the Adobe Flash Platform
- Developing games for Nokia S60 Touch devices
- Learn about Adobe powered casual gaming.
- See what you can do.
- Start building your first game.
- Monetize your game.
Twitterformats are community-driven, human-readable/writable, lightweight client-side APIs that extend Twitter to solve practical problems.
Twitterformats add semantics to Twitter conversations and empower the community to evolve Twitter in an organic fashion.
How it works
Anyone can propose a new Twitterformat by sending a Proposal Ping. Twitterformat proposals are listed in the Formats section of this site.
Community members can leave comments and rate Twitterformat proposals using a 5-star rating system.
Twitter client developers adopt Twitterformats by implementing them in their apps. To have their efforts reflected in the Implementations section of this site, they send an Implementation Ping.
Adobe has updated the Flash Player version to 10.0.42.34 and AIR to 1.5.3 these runtimes are ready to go and include several bug fixes including FP-503 ( Mousewheel on Mac OS X wich has been needed a long time ago and forced developers to hack their way around this bug to use the mousewheel on Mac OS X).
Adobe Flash Player 10.0.42.34:
Adobe AIR 1.5.3:
Highlights of some of the important changes in this release taken from the post of Adobe Air Team Blog:
- If you have deployed an existing Adobe AIR application using AIR 1.5.2 or earlier and you want to update your application to use the 1.5.3 namespace, you will need to specify the old publisher ID of your application in your descriptor. Instructions on how to find your publisher ID and specify it in your descriptor are described in the release notes.
- The process for changing certificates in an update to a deployed application has changed. Beginning with AIR 1.5.3, certificate renewals will no longer be handled automatically and you will need to use the migrate feature of ADT. Please learn more about this topic by reading the release notes.
Critical issues fixed in this release:
- When an intermediate certificate expires, it is no longer possible to sign an application with a renewed certificate (fixed by removing the publisher ID).
- The AIR application installer crashes on Linux systems using AMD Phenom processors.
- Read the Adobe AIR 1.5.3 developer release notes
- Download the Adobe AIR 1.5.3 runtime
- Download the Adobe AIR 1.5.3 SDK