Adobe Flash Platform ActionScript 3.0 Reference

Flash Platform ActionScript 3.0 Reference

This is a short post but a helpful one in case You haven’t noticed it The ActionScript 3.0 reference for the Adobe  Flash Platform it’s out of beta and works great letting You select and filter out your results by APIs, frameworks, platform and more, and its information it’s not only of ActionScript 3.0 but also for Flex, TLF,  AIR, LiveCycle, ColdFusion and more. So if you need help in finding some information and see the inner works of those API’s be sure to check it out, it’s a must have in any Developer library.

TopFlashCMS Project


TopFlashCMS is a project that was specifically created to inform you – Flash enthusiasts and Flash designers – about current state of Flash development and nascent innovations in this field.

The blog provides fresh conceptions as for revolutionary new Flash CMS platforms, Flash CMS Templates, and the ways they can be successfully implemented.

Being potentially useful informational channel, is also meant to be on-line store where you could come across exclusive designs and buy exceptional Flash CMS Templates to strike Flash community.

As soon as you enter, you get captivated by its modern and clean style formation which sounds intelligible and distinct for the visitors. Not the least of the factors to be a good website.

What is also nice about this blog is that it allows the users to submit their personal guest posts in case they sound principal and are of vital importance for Flash developers.

In the whole, is an exciting source worth to be visited. Not sure? Ascertain it yourself paying tribute to extensive store functionality and informative potential.

Be sure to visit and give it  a try.

Adobe Flash Player 10.1 Prerelease and Adobe AIR 2.0 beta

Adobe Flash Player 10.1 Beta and AIR 2.0

This 17th of November adobe has made available at Adobe Labs the prerelease of  Adobe Flash Player 10.1 and the beta of  Adobe  AIR 2.0 and the attendees of Adobe Latin Flash Tour MX received these news from the hands of Lee Brimelow and Mike Chambers who showed us some of the great things to come in the new versions of these runtimes.

Adobe Flash Player version 10.1 is the first runtime release of the new Open Screen Project that will enable to have the same user experience across multiple devices be it browsers, tv, mobile phones and more. Some of the new features of the the Flash Player 10.1 are ubiquitous reach witch means that the full Flash Player will be the same on your smartphone as your browser enabling you to make your content and user experience equal across many devices. The new Global Error Handling will enable You developer to write a single handler to process all runtime errors that weren’t part of a try/catch statement. Improve application  reliability and user experience by catching and handling unexpected runtime errors and present custom error messages, what does this mean is that your user will never get that window saying there’s an error and you will not see the output panel throwing you those errors everytime you test your application. Multitouch support a Microphone class that will let you capture sound from the microphone the new Text Layout format and various other features that i’m sure that i’m missing so to The Flash Player 10.1 prerelease page at Adobe Labs and start playing with it.

Some useful links:

Release notes

What’s New in Flash Player 10.1

Download the updated global SWC to create content using the new APIs

Download the memory monitoring component to optimize your content for mobile

Watch Flash Player 10.1 video demonstrations

ActionScript 3.0 Developers Guide

ActionScript 3.0 Reference for the Adobe Flash Platform

Adobe AIR 2.0

Some of the features of AIR 2.0 were showed to us by Mike Chambers like the support for the detection of mass storage devices , comunication with the system and that you can now export as a native system application allowing you to use native code integration this lets you do some other things like opening default applications here’s a list of some of it’s new features.

  • Support for the detection of mass storage devices.
  • Advanced networking capabilities like secure sockets, UDP support, and the ability to listen on sockets.
  • Support for native code integration.
  • The ability to open a file with its default application.
  • Multi-touch and gesture support.
  • New APIs for access to raw microphone data.
  • Webkit update with HTML5/CSS3 support.
  • Global error handling.
  • Improved cross-platform printing
  • Improved security and support for enterprise and government standards.

Some useful links:

Release Notes.

Introducing Adobe AIR 2 beta

What’s Coming in Adobe AIR 2.

What are You waiting for go there and start playing.

Happy Flashing

Flash Catalyst Workshop at Adobe Influxis Latin Flash Tour


Adobe Influxis Latin Flash Tour is an event targeting all enthusiasts of the Flash Platform in Latin America. It will discuss the latest news of Flash for iPhone, Flash CS5, Flash Builder, Flash Catalyst and more.

As you might know the Adobe Influxis Latin Flash Tour has already started and has gone through the cities of  Santiago – Chile, Buenos Aires –  Argentina,  Lima – Peru and will continue on Nov 13th in Bogotá – Colombia , Nov 16th in San Jose -Costa Rica  and will be closing on  Nov 18th in Mexico City  – Mexico.

FLAT Latin Flash Tour

I was invited by the organizers (RIAHispano, RIActive and FlashMC) of the event in Mexico( .FLAT  Latin Flash Tour ) to participate giving a  Flash Catalyst Workshop where I will be talking about what is and how to use Adobe Flash Catalyst in a production environment. The workshops will be held in Nov. 17 a day before the conference From the folks of Adobe.

Registration for my workshop has finished but there are still space in some of the other workshops and conferences that are equally interesting and taught by very talented people of the Latin Flash Community, both the conferences and workshops that will be given that day are completely free so all you will need is to register and bring your Laptop to be part of them. Click here to  see the workshops schedule and availability.

The conferences by Lee Brimelow (United States), Evangelist at Adobe focusing on the Flash Platform and Flex developer communities and AIR , Mike Chambers (United States), Principal Product Manager for developer relations for the Flash Platform at Adobe, Enrique Duvos (Spain), Group Manager of the Flash Platform evangelists in Europe will be held in Nov 18 .

I thank the organizers of this event for their invitation and for being  the people that will make the Latin Flash Tour Mexico happen,  in particular Edgar Parada ( @edgarparada ) who has been my contact all this days.

The official site for the event in Mexico is: be sure to check it for more info and details on the event.

See you there.

Keep updated on Twitter: Use #latinflashtour hashtag and follow the account @latinflashtour

links for 2009-11-06

links for 2009-11-01

  • Introduction

    Flash MiniBuilder is a lightweight IDE created for developing programs written in ActionScript 3.

    Flash MiniBuilder is itself written in ActionScript

    Two of the main raison d'etre of MiniBuilder are

    * provide a completely free and cross platform alternative for developing ActionScript projects.
    * provide an editor with a small footprint that would eventually run on smaller computers like netbooks or even pocket-size devices.

    Extending, changing (and even integrating MiniBuilder with other software) is easy: MiniBuilder is itself written in your favourite language, AS3!

    This and some of it's unique features and concepts will make it the IDE of choice for lots AS3 developers.

    MiniBuilder will benefit from Adobe AIR's ability to launch applications from the browser. Code samples, online tutorials, code libr

  • HYPE is a creative coding framework built on top of ActionScript 3. A major goal of HYPE is to allow newcomers to Flash and ActionScript to creatively play and express themselves while they are learning how to program.

    To get started, the user needs only the most basic knowledge of programming – variables, conditionals, loops, and functions, for example.

    As the user learns more about programming they can extend HYPE and thus grow their skills, while at the same time inspiring the next generation.

  • flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a few hours. You can read more about it here.