Flash Player 10.2 Beta – StageVideo CPU Performance Test (Video)

Flash Player 10.2 Beta – StageVideo CPU Performance Test from Dave Gamez on Vimeo.

This is a example of the StageVideo API performance on Windows 7 (The microphone got messy on me so there’s no audio but anyway You get to see on the monitor how the new Flash Player 10.2 performs).

If You wan’t more info on how to start making some test on Your own reading the Getting Started with stage video article on the ADC by Thibault Imbert will be a good point to start.

Adobe Flash Player 10.2 Beta – Stage Video hardware acceleration (Video).

Adobe Flash Player 10.2 Beta – Stage Video hardware acceleration. from Dave Gamez on Vimeo.

A short screencap testing the Stage Video hardware acceleration and full screen mode with multiple monitors capabilities in Adobes´s Flash Player 10.2 using Google Chrome Task Manager (CPU Monitor) on Windows 7

Adobe Flash Player 10.2 Beta

The  Adobe Flash Player 10.2 beta has been released and is publicly available at Adobe Labs with exiting new features, being one of the most expected since the official Adobe presentation at Adobe Max 2010  the  Stage Video hardware acceleration that will include an extensive 3D API that will support direct paths to OpenGL and DirectX-based 3D rendering on the GPU.I was able to see the Adobe Max Racer Demo live at The Latin Flash Tour 2010 and let me say is wonderful.

Below is a sneak peak of Stage Video hardware acceleration from Adobe MAX 2010. Learn more about Stage Video.

Key new capabilities in the Flash Player 10.2 beta include:

  • Stage Video hardware acceleration — A new method for video playback in Flash Player will allow developers to leverage complete hardware acceleration of the video rendering pipeline, enabling best-in-class playback performance. Stage Video can dramatically decrease processor usage and enables higher frame rates, reduced memory usage, and greater pixel fidelity and quality.
  • Internet Explorer 9 hardware accelerated rendering support — Flash Player takes advantage of hardware accelerated graphics in Internet Explorer 9, utilizing hardware rendering surfaces to improve graphics performance and enable seamless composition.
  • Native custom mouse cursors — Developers can define custom native mouse cursors, enabling user experience enhancements and improving performance.
  • Support for full screen mode with multiple monitors — Full screen content will remain in full-screen on secondary monitors, allowing users to watch full-screen content while working on another display. ( This is something I’ve been really looking forward to).

I’m really looking forward to test all the new capabilities and sharing the results. Here’s the download link  so You can test it right away: Flash Player 10.2 beta

Adobe announces Flash Player and AIR for Android

Adobe officially announced at Mobile World Congress the Flash Player 10.1 and Adobe AIR for Android. Kevin Hoyt recorded a video overview of some demos on the Motorola Droid. The demo shows some of the capabilities of Flash on mobile devices.  It looks  pretty good so far the way The Flash Technology is moving into other devices so far. Check the video

Adobe Flash Player and Adobe AIR 1.5.3 are out

Adobe Flash Player 10.1 Beta and AIR 2.0

Adobe has updated the Flash Player version to and AIR to 1.5.3 these runtimes are ready to go and include several bug  fixes including FP-503 ( Mousewheel on Mac OS X  wich has been needed a long time ago and forced developers to hack their way around this bug to use the mousewheel on Mac OS X).

Adobe Flash Player

Adobe Flash Player Devnet  Overview on this security update.

Adobe AIR 1.5.3:

Highlights of some of the important changes in this release taken from the post of Adobe Air Team Blog:

  • If you have deployed an existing Adobe AIR application using AIR 1.5.2 or earlier and you want to update your application to use the 1.5.3 namespace, you will need to specify the old publisher ID of your application in your descriptor. Instructions on how to find your publisher ID and specify it in your descriptor are described in the release notes.
  • The process for changing certificates in an update to a deployed application has changed. Beginning with AIR 1.5.3, certificate renewals will no longer be handled automatically and you will need to use the migrate feature of ADT. Please learn more about this topic by reading the release notes.

Critical issues fixed in this release:

  • When an intermediate certificate expires, it is no longer possible to sign an application with a renewed certificate (fixed by removing the publisher ID).
  • The AIR application installer crashes on Linux systems using AMD Phenom processors.

Important links:

Upgrade here:

Download Adobe Flash Player

Download AdobeAIR 1.5.3

Flash on the iPhone


Adobe has revealed  at AdobeMax2009 that starting from Flash CS5 developers will be able to build applications for the iPhone and that those apps will be available at the Apple Store. So if you haven’t already jumped in the Objective-C  bandwagon to develop some iPhone Apps you can now write in your beloved ActionScript 3 and use all the goodies from the  iPhone like web access , multitouch, accelerometers, GPS  and compass. Besides all the well know Flash abilities. It’s important to note that althought these will run as applications Flash Player still not enabled on the iPhone so you will not have flash on Safari or other web applications. It’s a big advance but I really look forward to the day that you can browse flash sites on the iPhone like you do on a PC.

A tutorial on Adobe Developer Connection  to create applications for the Apple iPhone using the Adobe Flash Platform.

At Adobe Labs:

Demonstration Video

Watch a demonstration of applications from the Apple App Store built using Flash technology:

Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.*

A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. Sign up to be notified when the beta starts.

Example Applications

At MAX 2009, Adobe showed a number of applications and games for iPhone that have been built using a prerelease version of Flash Professional CS5. These applications are available now for you to download from the Apple App Store:

Chroma Circuit


Trading Stuff




Just Letters


South Park


That Roach Game


Red Hood


ActionScript Errors ( #aserror ) Hashtag on Twitter


The other day working late  and trying to fix some ActionScript error,  I got the idea of starting a Twitter Hashtag (#aserror) for this kind of errors and bugs that If you try to solve on your own it may take some time ( even using Google or the Beta of ActionScripit Errors wich is very good by the way )  and with a close deadline  losing half an hour tracking those errors  may be relly significant.

So  my toughs went to twitter  where a bast community of Flash users share and help each other, it’s the perfect place to get some aid on a more personal level and get out fast of those ActionScript Errors that may have you stuck in sometimes common troubles.

Hope it helps someone i’ll start using the #aserror hashtag  and the number  describing the Error  and the solution ( hack ?) that  got me out of there.

And hope to get some more free time to also post some examples and tests of how to recreate those errors and solve them here on my blog.

Well I relly hope to get that little snowball rolling and see the rest of the community that’s alredy on Twitter start using the #aserror tag to help each other out.

I almost forgot….  I’m @swfgeek on Twitter in case anyone wants to follow my rambligs :)

SWFObject 2.2 Released


SWFObject version 2.2 was recently released and it’s available on their Google Code Project,  after almost one year in development it comes with several new features and changes, some of them  listed below.

1.- Improved DomContentLoaded emulation for Internet Explorer:

2.- Dynamic Library support.

3.- Callback method for embbeding Flash Content.

4.- Propietary HTML embed no longer used.

5.- Improved Flash Player Detection for non- Internet Explorer browsers.

6.- Improved Adobe Express Install.

7.-Improved createCSS method.

8.-Detected user agents properties are now public via the swfobject.ua object.

9.- No more conditional compilation directives.

10.- The option to switch SWFObject’s default show/hide behavior.

To download the SWFObject 2.2 version visit SWFObject google project. and learn more about it’s new features.

Flash on your TV Adobe secures set- top deal

Flash On TV

According the BBC-News Site Adobe it’s securing a set-top deal that would let flash content be delivered on TV sets that would mean that as a developer you will now have the opportunity to build rich experiences across pc, mobile , and now TV.

Here’s a quick excerpt from BBC’s article:

Adobe has secured a deal to put its Flash software into many of the chips that go inside TVs and set-top boxes.

It will enable developers and content providers to create applications to deliver web-based content such as news, weather and share prices to TV screens.

Flash will be included on most chips -those made by Broadcom, Intel, NXP and STMicroelectronics – but the deal does not cover TVs made by Sony and Samsung.

The first applications using Flash are expected to hit TV sets early in 2010.

Sony and Samsung already have a number of connected TVs on the market, but they are using Yahoo’s rich media platform of widgets instead of Flash.

Definitely,there’s qute some interesting stuff it’s going around the Flash Technology these days you can read the full article on BBC’s site