So for the third part of this series and I guess the last now that Adobe released the CS5 and You can explore the new Flash CS5 by Your own, in the above video I’m showing you the ActionScript 3.0 code snippets panel this cool little panel will be loved by designers and new coders alike. Lee Brimelow had already made one snippets panel and this one is based on that, to use it you simply select your movie clip and drag one snippet from this panel, your timeline will automatically add an ActionScript layer with the code needed. You can also create your own snippets so if you’re new to coding or a designer this panel will help you out a lot.
Some of the new features are: Interactive design without writing code
Design sophisticated interactive content and create functional interfaces in new Adobe Flash® Catalyst™ CS5 without writing code. Transform your unique vision into compelling online experiences and deliver perfect project files to developers.
Extraordinary image editing
Use the Mixer Brush and Bristle Tips in Adobe Photoshop® CS5 Extended to explore lifelike, naturally textured painting. Add dimension to your imagery with 3D extrusions using Adobe Repoussé technology, and make precise image selections more quickly and easily with new Truer Edge selection technology.
Innovative vector drawing and painting
Quickly and accurately represent depth and distance using new perspective tools in Adobe Illustrator® CS5. Precisely control stroke width, arrowheads, and dashes. And use the new Bristle Brush to draw with the expressive quality of watercolors, oils, and pastels, but with the scalability of vectors.
Interactive documents and presentations
Create memorable documents and presentations complete with interactivity, motion, sound, and video in Adobe InDesign® CS5. Enhance page layouts with rich media using new motion presets for easy animation creation. Take advantage of support for FLV and MP3 audio file import to engage and excite your audiences.
Tapeless workflows in video production
Work natively with pristine tapeless footage in Adobe Premiere® Pro CS5 and Adobe After Effects® CS5. Edit tapeless media formats using industry-leading tapeless workflows to keep from wasting valuable production time transcoding or rewrapping.
Ok so for the second part of this series I’m showing You a little video of something you’ll love if you use to code in FlashIDE ActionScript editor.
The improved editor now let’s you work with custom code hinting and completition and it works pretty fast it’s as easy as setting your classpaths and the editor will recognize all of your libraries and custom classes.
To be totally honest, I would not leave the ActionScript editor I’m using now for the one that comes with the Flash IDE but it definitely eases up the workflow if you’re using it.
In Flash CS5 there’s a new file format in the house that it’s called .XFL that is a new XML based format that allows You to exchange and work on files more easy, how to use it ? just save your file as .xfl in this way all your assets and properties are not packaged in a .fla file instead they will be saved in a folder structure that you can open and modify without the Flash ide, the properties of the document and graphic elements of the library are exported in XML files and can be edited from any text editor and modify its properties. Even Actionscript code of the frames is exported.
I see this feature as a very neat one that will let us have more control over our Flash work and expands the possibilities for new types of workflow.
Adobe Flash Player version 10.1 is the first runtime release of the new Open Screen Project that will enable to have the same user experience across multiple devices be it browsers, tv, mobile phones and more. Some of the new features of the the Flash Player 10.1 are ubiquitous reach witch means that the full Flash Player will be the same on your smartphone as your browser enabling you to make your content and user experience equal across many devices. The new Global Error Handling will enable You developer to write a single handler to process all runtime errors that weren’t part of a try/catch statement. Improve application reliability and user experience by catching and handling unexpected runtime errors and present custom error messages, what does this mean is that your user will never get that window saying there’s an error and you will not see the output panel throwing you those errors everytime you test your application. Multitouch support a Microphone class that will let you capture sound from the microphone the new Text Layout format and various other features that i’m sure that i’m missing so to The Flash Player 10.1 prerelease page at Adobe Labs and start playing with it.
Some of the features of AIR 2.0 were showed to us by Mike Chambers like the support for the detection of mass storage devices , comunication with the system and that you can now export as a native system application allowing you to use native code integration this lets you do some other things like opening default applications here’s a list of some of it’s new features.
Support for the detection of mass storage devices.
Advanced networking capabilities like secure sockets, UDP support, and the ability to listen on sockets.
Support for native code integration.
The ability to open a file with its default application.
Multi-touch and gesture support.
New APIs for access to raw microphone data.
Webkit update with HTML5/CSS3 support.
Global error handling.
Improved cross-platform printing
Improved security and support for enterprise and government standards.
Adobe has revealed at AdobeMax2009 that starting from Flash CS5 developers will be able to build applications for the iPhone and that those apps will be available at the Apple Store. So if you haven’t already jumped in the Objective-C bandwagon to develop some iPhone Apps you can now write in your beloved ActionScript 3 and use all the goodies from the iPhone like web access , multitouch, accelerometers, GPS and compass. Besides all the well know Flash abilities. It’s important to note that althought these will run as applications Flash Player still not enabled on the iPhone so you will not have flash on Safari or other web applications. It’s a big advance but I really look forward to the day that you can browse flash sites on the iPhone like you do on a PC.
Watch a demonstration of applications from the Apple App Store built using Flash technology:
Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.*
At MAX 2009, Adobe showed a number of applications and games for iPhone that have been built using a prerelease version of Flash Professional CS5. These applications are available now for you to download from the Apple App Store: