Ok, so here’s the first sneak peek to one of the games that we are producing for mobile devices as Team-O, for our first game we decide to approach a simple game “Smash-a-Mush” is a whack a mole style game where in order to collect points You need to smash …
Hello to You all,
It turns out my  sabbatical Year off development didn’t last a year, heck as a matter of fact it didn’t last a few weeks as I continued working on development projects but made less fuzz about it.
As I said in my previous post I was getting a …
This post was written before Adobe made the announcement that the Flash Player 11 and AIR 3.0 runtime will be available next month.
Although all of my projects are coded in FDT4 I still use Flash Professional on a regular basis that because a great part of those projects have …
So quite some time after I got this book on my hands I’ve finally taken the time to sit down and read it and let me open this post saying that I really enjoyed it. ActionScript Developer’s Guide to Robotlegs will guide You through the inner workings of the Robotlegs …
Heres a quick video showing how You can use the Greensock’s ThrowPropsPlugin to emulate the bouncy effect of the iOS devices, on the example I used an image but it can also be used with TextFields or Lists and it performs equally good on the iPad.
ThrowPropsPlugin is a plugin for …

So finally I got some free time to write this post about using the new Adobe AIR 2.6 in your FDT 4 environment, so let’s get to it:
As you know Adobe recently released the Adobe 2.6 runtime and SDK with significant improvements including iOS support bringing feature parity for Android …
I know this might be old news by now but this post will help as a reminder on how to get the new Flash Player 11 (Incubator Build) working in Your FDT 4.2 installation. Ok let’s get started.
1.- Download the files.
Download the Flash Player 11
Download Flex SDK build 19786 from …
Projects Templates are an extremely useful tool introduced in the version 4 of PowerFlasher’s FDT it lets You write and include Your own project templates  and are available for you to use when creating a new project in: File>New>New Flash Project.
One of the frameworks that I used the most in …
I switched from FlashDevelop to Powerflasher FDT 4 beta about 2 months ago and have a lot of things to say about what a great decision it was, I intended to write a series on posts on how to made that move before but unfortunately i haven’t had the time …