Tag Archive for 'ADOBE LABS'

Adobe Flash Player 10.1 Prerelease and Adobe AIR 2.0 beta

Adobe Flash Player 10.1 Beta and AIR 2.0

This 17th of November adobe has made available at Adobe Labs the prerelease of  Adobe Flash Player 10.1 and the beta of  Adobe  AIR 2.0 and the attendees of Adobe Latin Flash Tour MX received these news from the hands of Lee Brimelow and Mike Chambers who showed us some of the great things to come in the new versions of these runtimes.

Adobe Flash Player version 10.1 is the first runtime release of the new Open Screen Project that will enable to have the same user experience across multiple devices be it browsers, tv, mobile phones and more. Some of the new features of the the Flash Player 10.1 are ubiquitous reach witch means that the full Flash Player will be the same on your smartphone as your browser enabling you to make your content and user experience equal across many devices. The new Global Error Handling will enable You developer to write a single handler to process all runtime errors that weren’t part of a try/catch statement. Improve application  reliability and user experience by catching and handling unexpected runtime errors and present custom error messages, what does this mean is that your user will never get that window saying there’s an error and you will not see the output panel throwing you those errors everytime you test your application. Multitouch support a Microphone class that will let you capture sound from the microphone the new Text Layout format and various other features that i’m sure that i’m missing so to The Flash Player 10.1 prerelease page at Adobe Labs and start playing with it.

Some useful links:

Release notes

What’s New in Flash Player 10.1

Download the updated global SWC to create content using the new APIs

Download the memory monitoring component to optimize your content for mobile

Watch Flash Player 10.1 video demonstrations

ActionScript 3.0 Developers Guide

ActionScript 3.0 Reference for the Adobe Flash Platform

Adobe AIR 2.0

Some of the features of AIR 2.0 were showed to us by Mike Chambers like the support for the detection of mass storage devices , comunication with the system and that you can now export as a native system application allowing you to use native code integration this lets you do some other things like opening default applications here’s a list of some of it’s new features.

  • Support for the detection of mass storage devices.
  • Advanced networking capabilities like secure sockets, UDP support, and the ability to listen on sockets.
  • Support for native code integration.
  • The ability to open a file with its default application.
  • Multi-touch and gesture support.
  • New APIs for access to raw microphone data.
  • Webkit update with HTML5/CSS3 support.
  • Global error handling.
  • Improved cross-platform printing
  • Improved security and support for enterprise and government standards.

Some useful links:

Release Notes.

Introducing Adobe AIR 2 beta

What’s Coming in Adobe AIR 2.

What are You waiting for go there and start playing.

Happy Flashing

Flash on the iPhone

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Adobe has revealed  at AdobeMax2009 that starting from Flash CS5 developers will be able to build applications for the iPhone and that those apps will be available at the Apple Store. So if you haven’t already jumped in the Objective-C  bandwagon to develop some iPhone Apps you can now write in your beloved ActionScript 3 and use all the goodies from the  iPhone like web access , multitouch, accelerometers, GPS  and compass. Besides all the well know Flash abilities. It’s important to note that althought these will run as applications Flash Player still not enabled on the iPhone so you will not have flash on Safari or other web applications. It’s a big advance but I really look forward to the day that you can browse flash sites on the iPhone like you do on a PC.

A tutorial on Adobe Developer Connection  to create applications for the Apple iPhone using the Adobe Flash Platform.

At Adobe Labs:

Demonstration Video

Watch a demonstration of applications from the Apple App Store built using Flash technology:

Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.*

A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. Sign up to be notified when the beta starts.

Example Applications

At MAX 2009, Adobe showed a number of applications and games for iPhone that have been built using a prerelease version of Flash Professional CS5. These applications are available now for you to download from the Apple App Store:

Chroma Circuit

chromacircuit

Trading Stuff

trading

Fickleblox

fickleblox

Just Letters

justletters

South Park

southpark

That Roach Game

roach

Red Hood

redhood

Adobe Labs Ideas

Adobe Labs Ideas

Adobe has just made available Adobe Labs Ideas a place to share and discuss the new tools and features of  the Adobe technologies that are currently on development, and this will let us post our own ideas or requests  that we want to see in the final version of the products. Anyone can comment and vote on the submissions, and then they will be reviewed by Adobe Development Team.

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Adobe  Labs Ideas currently  is open for Flash Catalyst. so if  You tested the beta of Catalyst, you’ll probably want to go there and submit some ideas before the final version of Flash Catalyst is released.

most_recent_ideas

Adobe BrowserLab Preview at Adobe Labs

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Just found that Adobe just launched a preview of Adobe Browser Lab  a tool for cross-browser testing of web pages and apps  as it would appear on different browsers and operating systems,and  it let’s you define browser sets for testing and set 1-up view 2-up view or onion-skin view,  check Adobe Labs for more info or visit Adobe BrowserLab

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BrowserLab provides web designers exact renderings of their web pages in multiple browsers and operating systems, on demand. BrowserLab is a powerful solution for cross-browser compatibility testing, featuring multiple viewing and comparison tools, as well as customizable preferences. Since BrowserLab is an online service, it can be accessed from virtually any computer connected to the web. Also, Adobe Dreamweaver® CS4 software users have access to additional functionality such as testing local and active content.

Features
Supported Browsers and Operating Systems

  • Firefox 2.X and 3.X (Windows XP and Mac OS X)
  • Internet Explorer 6.X and 7.X (Windows XP)
  • Safari 3.X (Mac OS X)

Viewing and Diagnostics Tools
Screenshots can be viewed in a single view, side by side view, or as an overlay view with variable transparency. Each viewing option features a zoom function.
Browser Sets
Browser Sets allow designers to customize, edit, and save a combination of browsers to test.

Adobe Flash Builder 4 and Flash Catalyst public beta available on Adobe Labs

flash_builder Flash Catalyst

Adobe Flash Builder 4  (formely  Flex Builder 4 ) and Adobe Flash Catalyst are out on Adobe Labs going to download and try them out before posting a proper review meanwhile more info on Ryan Stewart’s blog and Andrew Shorten’s Tutorial

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Flash Builder 4 delivers a long list of new features, plus improvements to many existing features.There are three main themes to this release: developer productivity, designer-developer workflow, and data-centric application development. For an overview of the features included in this first public beta release, please read Tim Buntel’s What’s New in Flash Builder 4 article and watch the new feature videos. As always, the Flex 4 framework is included within Flash Builder, so please also read Matt Chotin’s What’s New in the Flex 4 SDK article.

fc_beta

Adobe® Flash® Catalyst™ is a new professional interaction design tool for rapidly creating user interfaces without coding.

  • Transform artwork created in Adobe Photoshop® and Adobe Illustrator® into functional user interfaces.
  • Create interactive prototypes with the ability to leverage them in the final product
  • Publish a finished project as a SWF file ready for distribution
  • Work more efficiently with developers who use Adobe Flash Builder™ 4 to create rich Internet applications (RIAs). Designers use Flash Catalyst to create the functional user experience then provide the project file to developers who use Flash Builder to add functionality and integrate with servers and services.

Go get Flash Builder 4

Go get Flash Catalyst
Flash Builder 4 Standalone Installer

Flash Builder 4 Plugin for Eclipse

Flex Component Kit for Adobe Flash Professional CS4

Flex 4 Test Automation Plug-in

Flash Catalyst Beta

More Adobe Resources:
Learn about Flash Builder 4

Learn about Flex 4 SDK

Working with Flash Builder 4