This post was written before Adobe made the announcement that the Flash Player 11 and AIR 3.0 runtime will be available next month.
Although all of my projects are coded in FDT4 I still use Flash Professional on a regular basis that because a great part of those projects have …
So quite some time after I got this book on my hands I’ve finally taken the time to sit down and read it and let me open this post saying that I really enjoyed it. ActionScript Developer’s Guide to Robotlegs will guide You through the inner workings of the Robotlegs …
Heres a quick video showing how You can use the Greensock’s ThrowPropsPlugin to emulate the bouncy effect of the iOS devices, on the example I used an image but it can also be used with TextFields or Lists and it performs equally good on the iPad.
ThrowPropsPlugin is a plugin for …
Upate: Unfortunately and due to some problems with the Adobe Connect Add-in on Mac OS Lion the presentation couldn’t be held last Saturday, I apology for the inconvenience and the meeting is being rescheduled to August 27, 2011 05:00 PM – 06:00 PM (GMT-10 Hawaii, Fakaofo).
This meeting will be on-line …
Click the image to see working example.
So here it is the updated version of my Robotlegs Modular + Flash CS5 Project Template for FDT 4.5, what it does? it will let You create a Flash CS5+Robotlegs Modular project using Robotlegs version 1.4.0 and Joel Hooks version of Stray’s Utility …

Today Adobe has announced a very significative update to the Creative Suite family of products, The Adobe Creative Suite 5.5 which is also the first time Adobe does a mid-cycle release, according to Adobe this releases will help developers and designers get up to speed on technology changes the milestone releases …
So finally I got some free time to write this post about using the new Adobe AIR 2.6 in your FDT 4 environment, so let’s get to it:
As you know Adobe recently released the Adobe 2.6 runtime and SDK with significant improvements including iOS support bringing feature parity for Android …
Yesterday I posted a video of how Adobe’s new Flash to HTML5 conversion tool “Wallaby” works. I was so excited by this new black magic stuff that I forgot to put up an example(big duhhh), so thanks to Antonio Holguin‘s comment in my previous post here’s the Wallaby generated HTML5 I …
Adobe Labs just released Wallaby (Prerelease 1) a tool that will let You convert Flash Animations to HTML5 (http://labs.adobe.com/technologies/wallaby/). Here’s a screen capture of Wallaby converting from a Flash CS5 character(it’s supposed to be Me …. boy I’m handsome ) animation to HTML5 the illustration and animation was done by …
I know this might be old news by now but this post will help as a reminder on how to get the new Flash Player 11 (Incubator Build) working in Your FDT 4.2 installation. Ok let’s get started.
1.- Download the files.
Download the Flash Player 11
Download Flex SDK build 19786 from …
CubeWall
So here’s a quick example (extending one of the examples of Away3D) using the latest versions of Away3D 4.0 Alpha (Broomstick) and JigLibFlash using the new APIs included in FlashPlayer 11 “Molehill”. In order to see the example You’ll need the FlashPlayer 11 Incubator installed in your browser. There is …
So this has been quite a Sunday full of Adobe surprises and news, this morning Lee Brimelow and Thibault Imbert gave a keynote at Flash Gaming Summit and one of the big news was the announcement of the new Flash Player 11 “Molehill” APIs is now available at Adobe Labs.
So what is …
Projects Templates are an extremely useful tool introduced in the version 4 of PowerFlasher’s FDT it lets You write and include Your own project templates and are available for you to use when creating a new project in: File>New>New Flash Project.
One of the frameworks that I used the most in …
The Auto Flash Class Panel is an extension for Flash CS5 that will let You get rid of the tedious work of naming Your library items and believe Me when you working with small projects this is something that you can do by yourself without much effort but as projects …
In this post I will tell You how you can start playing with the new features of the Flash Player 10.2 Beta in FDT 4. I started using “Flash Builder Burrito” for the examples that I’ve been posting but I really missed the quick code hints and mostly the auto-import …