Author Archive for swfgeek

Links for 2009-07-01

  • As a self proclaimed programmer/designer I enjoy not only the logical and practical things in life, but also the beautiful and well designed. And I find the greatest pleasure when these things converge to produce something extraordinary.

    One such thing is Typography. Typography is the art of language, the visualization of the spoken word. A medium by which non-verbal communication is made possible. And though I profess no expertise in this art, I have come to deeply appreciate it’s power and ability to convey the same message in so many different ways. Each with a unique feeling and

  • Everyone codes differently and has their own way that they like to program, myself included. So, I thought I would take a second to share the typography choices I made for coding ActionScript and why.

Links for 2009-06-27

  • Complete your timesheet the easy way!

    Completing your timesheet can be time-consuming. But no more!
    Timy is an easy-to-use desktop application to fill out your Basecamp timesheet.

    Efficient and with surprisingly clever features, using a quick and simple interface. Time tracking in 7th gear, so to speak

ActionScript Errors ( #aserror ) Hashtag on Twitter

aserror

The other day working late  and trying to fix some ActionScript error,  I got the idea of starting a Twitter Hashtag (#aserror) for this kind of errors and bugs that If you try to solve on your own it may take some time ( even using Google or the Beta of ActionScripit Errors wich is very good by the way )  and with a close deadline  losing half an hour tracking those errors  may be relly significant.

So  my toughs went to twitter  where a bast community of Flash users share and help each other, it’s the perfect place to get some aid on a more personal level and get out fast of those ActionScript Errors that may have you stuck in sometimes common troubles.

Hope it helps someone i’ll start using the #aserror hashtag  and the number  describing the Error  and the solution ( hack ?) that  got me out of there.

And hope to get some more free time to also post some examples and tests of how to recreate those errors and solve them here on my blog.

Well I relly hope to get that little snowball rolling and see the rest of the community that’s alredy on Twitter start using the #aserror tag to help each other out.

I almost forgot….  I’m @swfgeek on Twitter in case anyone wants to follow my rambligs :)

SWFObject 2.2 Released

swfobject_logo

SWFObject version 2.2 was recently released and it’s available on their Google Code Project,  after almost one year in development it comes with several new features and changes, some of them  listed below.

1.- Improved DomContentLoaded emulation for Internet Explorer:

2.- Dynamic Library support.

3.- Callback method for embbeding Flash Content.

4.- Propietary HTML embed no longer used.

5.- Improved Flash Player Detection for non- Internet Explorer browsers.

6.- Improved Adobe Express Install.

7.-Improved createCSS method.

8.-Detected user agents properties are now public via the swfobject.ua object.

9.- No more conditional compilation directives.

10.- The option to switch SWFObject’s default show/hide behavior.

To download the SWFObject 2.2 version visit SWFObject google project. and learn more about it’s new features.

Links for 2009-06-10

  • Use it Better is an online tool for testing & analysing user experience and usability on Adobe Flash Websites
  • Adobe Lee Brimelow's Slides from his ByteArray session
  • Fourmation was created as a senior project by Digital Media students at Drexel University. The intent was to merge Flash technologies such as Papervision3D, WiiFlash, and SmartFox with virtual reality. What eventually developed was an original, innovative desktop application game that utilizes Wiimotes and head tracking. Fourmation is not only a game, it is an experience.
  • Fourmation was created as a senior project by Digital Media students at Drexel University. The intent was to merge Flash technologies such as Papervision3D, WiiFlash, and SmartFox with virtual reality. What eventually developed was an original, innovative desktop application game that utilizes Wiimotes and head tracking. Fourmation is not only a game, it is an experience.