Adobe Flash Player 10.2 Beta

The  Adobe Flash Player 10.2 beta has been released and is publicly available at Adobe Labs with exiting new features, being one of the most expected since the official Adobe presentation at Adobe Max 2010  the  Stage Video hardware acceleration that will include an extensive 3D API that will support direct paths to OpenGL and DirectX-based 3D rendering on the GPU.I was able to see the Adobe Max Racer Demo live at The Latin Flash Tour 2010 and let me say is wonderful.

Below is a sneak peak of Stage Video hardware acceleration from Adobe MAX 2010. Learn more about Stage Video.

Key new capabilities in the Flash Player 10.2 beta include:

  • Stage Video hardware acceleration — A new method for video playback in Flash Player will allow developers to leverage complete hardware acceleration of the video rendering pipeline, enabling best-in-class playback performance. Stage Video can dramatically decrease processor usage and enables higher frame rates, reduced memory usage, and greater pixel fidelity and quality.
  • Internet Explorer 9 hardware accelerated rendering support — Flash Player takes advantage of hardware accelerated graphics in Internet Explorer 9, utilizing hardware rendering surfaces to improve graphics performance and enable seamless composition.
  • Native custom mouse cursors — Developers can define custom native mouse cursors, enabling user experience enhancements and improving performance.
  • Support for full screen mode with multiple monitors — Full screen content will remain in full-screen on secondary monitors, allowing users to watch full-screen content while working on another display. ( This is something I’ve been really looking forward to).

I’m really looking forward to test all the new capabilities and sharing the results. Here’s the download link  so You can test it right away: Flash Player 10.2 beta

Author: Dave Gamez

Digital Craftsman from México and have more than 14 years of experience both in design and development in the digital field. I currently work in web, desktop, mobile and illustration projects alike and spend my time between being Technology Director at Team-O a Digital Studio I co-founded with Cecy Meade and doing consultancy work, when time allows it I like to experiment and tinker with code, animation and illustration.