So for the third part of this series and I guess the last now that Adobe released the CS5 and You can explore the new Flash CS5 by Your own, in the above video I’m showing you the ActionScript 3.0 code snippets panel this cool little panel will be loved by designers and new coders alike. Lee Brimelow had already made one snippets panel and this one is based on that, to use it you simply select your movie clip and drag one snippet from this panel, your timeline will automatically add an ActionScript layer with the code needed. You can also create your own snippets so if you’re new to coding or a designer this panel will help you out a lot.
Some of the new features are: Interactive design without writing code
Design sophisticated interactive content and create functional interfaces in new Adobe Flash® Catalyst™ CS5 without writing code. Transform your unique vision into compelling online experiences and deliver perfect project files to developers.
Extraordinary image editing
Use the Mixer Brush and Bristle Tips in Adobe Photoshop® CS5 Extended to explore lifelike, naturally textured painting. Add dimension to your imagery with 3D extrusions using Adobe Repoussé technology, and make precise image selections more quickly and easily with new Truer Edge selection technology.
Innovative vector drawing and painting
Quickly and accurately represent depth and distance using new perspective tools in Adobe Illustrator® CS5. Precisely control stroke width, arrowheads, and dashes. And use the new Bristle Brush to draw with the expressive quality of watercolors, oils, and pastels, but with the scalability of vectors.
Interactive documents and presentations
Create memorable documents and presentations complete with interactivity, motion, sound, and video in Adobe InDesign® CS5. Enhance page layouts with rich media using new motion presets for easy animation creation. Take advantage of support for FLV and MP3 audio file import to engage and excite your audiences.
Tapeless workflows in video production
Work natively with pristine tapeless footage in Adobe Premiere® Pro CS5 and Adobe After Effects® CS5. Edit tapeless media formats using industry-leading tapeless workflows to keep from wasting valuable production time transcoding or rewrapping.
Ok so for the second part of this series I’m showing You a little video of something you’ll love if you use to code in FlashIDE ActionScript editor.
The improved editor now let’s you work with custom code hinting and completition and it works pretty fast it’s as easy as setting your classpaths and the editor will recognize all of your libraries and custom classes.
To be totally honest, I would not leave the ActionScript editor I’m using now for the one that comes with the Flash IDE but it definitely eases up the workflow if you’re using it.
Mitosis is a meeting point intended by networking and collaboration, to inspire design talents develop and redirect their skills toward s socially relevant and aware of their surroundings projects.
As part of Team – O one of my side projects with Cecy Meade, we were invited to mitosis and gladly accepted, this event is being done and coordinated entirely by design students ( with 0 founds) and their main goal is to push the design and creative community in Monterrey to start doing, creating and get involved in more socially relevant projects.
We will be speaking and doing some workshops with the assistants. I’m really looking forward to this weekend and see how it turns out. The event is for free all You have to do is to register at the site to reserve your place.
In Flash CS5 there’s a new file format in the house that it’s called .XFL that is a new XML based format that allows You to exchange and work on files more easy, how to use it ? just save your file as .xfl in this way all your assets and properties are not packaged in a .fla file instead they will be saved in a folder structure that you can open and modify without the Flash ide, the properties of the document and graphic elements of the library are exported in XML files and can be edited from any text editor and modify its properties. Even Actionscript code of the frames is exported.
I see this feature as a very neat one that will let us have more control over our Flash work and expands the possibilities for new types of workflow.
Last Friday ActionScriptHero published an interview with Your friendly neighbor swfgeek, I´m very flattered to give an interview for one of the sites that has helped so much to shape the Flash Platform Community.
The new relase of Flash Develop 3.1.0 RTM is out now it comes as a a major feature release, with new things like refactoring and multiproject support,Flash Player 10.1 and Flex 4 support added and Real MXML completion implemented, full list below:
List of Changes
* Real MXML completion implemented
* Flash Player 10.1 and Flex 4 support added
* Initial simple refactoring support added
* Global excluded directories added to Tasks
* Embed generation now added for all filetypes
* Proper file encoding behaviour without BOM added
* HTML ZenCoding implementation added (Control + B)
* Output panel is now searchable (Highlight, F3 and Shift+F3)
* Simple multiproject support with batch compiling added (1*)
* Compiler constants and timestamp added now automaticly
* Code completion is now fed with classes from SDK sources
* Japanese localization added (Settings -> SelectedLocale)
* HaXe on demand completion added (patch from filt3r)
* Additional keyword groups added to the config
* Code completion improvements and bug fixes
* General UI improvements and bug fixes
1*= Right click a project file or project node if you have multiple projects present [sample here]
* Get the debug Flash Player (You need: Projector and ActiveX)
* Get Adobe Flex SDK. The free Flex SDK (2, 3 or 4) is required for ActionScript 3 development if you don’t use Flash CS*.
* Java 1.6+ is required for the Flex compiler (ActionScript 3).