links for 2009-11-01

  • Introduction

    Flash MiniBuilder is a lightweight IDE created for developing programs written in ActionScript 3.

    Flash MiniBuilder is itself written in ActionScript

    Two of the main raison d'etre of MiniBuilder are

    * provide a completely free and cross platform alternative for developing ActionScript projects.
    * provide an editor with a small footprint that would eventually run on smaller computers like netbooks or even pocket-size devices.

    Extending, changing (and even integrating MiniBuilder with other software) is easy: MiniBuilder is itself written in your favourite language, AS3!

    This and some of it's unique features and concepts will make it the IDE of choice for lots AS3 developers.

    MiniBuilder will benefit from Adobe AIR's ability to launch applications from the browser. Code samples, online tutorials, code libr

  • HYPE is a creative coding framework built on top of ActionScript 3. A major goal of HYPE is to allow newcomers to Flash and ActionScript to creatively play and express themselves while they are learning how to program.

    To get started, the user needs only the most basic knowledge of programming – variables, conditionals, loops, and functions, for example.

    As the user learns more about programming they can extend HYPE and thus grow their skills, while at the same time inspiring the next generation.

  • flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a few hours. You can read more about it here.

Author: Dave Gamez

Digital Craftsman from México and have more than 14 years of experience both in design and development in the digital field. I currently work in web, desktop, mobile and illustration projects alike and spend my time between being Technology Director at Team-O a Digital Studio I co-founded with Cecy Meade and doing consultancy work, when time allows it I like to experiment and tinker with code, animation and illustration.