Papervision 3D 2.0 GreatWhite Alpha online

Papervision3D 2.0

Yes that’s right I said Papervision 3D 2.0 it’s an alpha codenamed GreatWhite and as Ralph Hauwert says in his blog it’s not fully optimized just yet but it’s alredy on de svn on Papervision3D googlecode project.

Here’s some of it’s new features:

Viewport3D – Auto sizing, clipping and culling, enables you to render to a texture in the scene.
ShadeMaterials – Only shaded surfaces
Shaders – Shading + Texturing
Frustrum Culling + Frustrum Camera
New Rendering architecture
Swappable renderer architecture

This is really exiting and I see the same and more success that it’s first release.
be sure to check the Google code project for download, Ralph Hauwert’s post on this and Papervision 3D blog for more info

Author: Dave Gamez

Digital Craftsman from México and have more than 14 years of experience both in design and development in the digital field. I currently work in web, desktop, mobile and illustration projects alike and spend my time between being Technology Director at Team-O a Digital Studio I co-founded with Cecy Meade and doing consultancy work, when time allows it I like to experiment and tinker with code, animation and illustration.